Ã山ǿ¼é

COMP 559 Fundamentals of Computer Animation (4 credits)

important

Note: This is the 2017–2018 eCalendar. Update the year in your browser's URL bar for the most recent version of this page, or .

Offered by: Computer Science (Faculty of Science)

Overview

Computer Science (Sci) : Fundamental mathematical and computational issues in computer animation with a focus on physics based simulation: overview of numerical integration methods, accuracy and absolute stability, stiff systems and constraints, rigid body motion, collision detection and response, friction, deformation, stable fluid simulation, use of motion capture, and other selected topics.

Terms: Winter 2018

Instructors: Kry, Paul (Winter)

Back to top